Institutional Repository | Satya Wacana Christian University: Teachers' Perspective on the Use of Games in English Teaching and Learning Process: A Study at Bethany Elementary School

Download (0)

Full text

(1)

Teachers’ Perspective on the Use of Games in English Teaching and

Learning Process: A Study at Bethany Elementary School

THESIS

Submitted in Partial Fulfillment Of the Requirements for the Degree of

Sarjana Pendidikan

Dessy Kristanti

112010111

ENGLISH TEACHER EDUCATION PROGRAM

FACULTY OF LANGUAGE AND LITERATURE

SATYA WACANA CHRISTIAN UNIVERSITY

SALATIGA

(2)

Teachers’ Perspective on the Use of Games in English Teaching and

Learning Process: A Study at Bethany Elementary School

THESIS

Submitted in Partial Fulfillment Of the Requirements for the Degree of

Sarjana Pendidikan

Dessy Kristanti

112010111

ENGLISH TEACHER EDUCATION PROGRAM

FACULTY OF LANGUAGE AND LITERATURE

SATYA WACANA CHRISTIAN UNIVERSITY

SALATIGA

(3)

Teachers’ Perspective on the Use of Games in English Teaching and

Learning Process: A Study at Bethany Elementary School

THESIS

Submitted in Partial Fulfillment Of the Requirements for the Degree of

Sarjana Pendidikan

Dessy Kristanti

112010111

ENGLISH TEACHER EDUCATION PROGRAM

FACULTY OF LANGUAGE AND LITERATURE

SATYA WACANA CHRISTIAN UNIVERSITY

SALATIGA

(4)
(5)
(6)
(7)
(8)
(9)

1

Teacher’s Perspective on

the Use of Games in English

Teaching& Learning Process: A study at Bethany Elementary

School

study was conducted in the first and the second grade of Bethany Elementary School Salatiga, with two participants of English teachers. Observation and interviews were used as instruments of data collection. The findings show that there were six types of games, which are Order; Connect: compare, match, group; Do: move, mime, draw, obey; Remember; Identify: discriminate,

guess, speculate and Create found used by the teachers. In addition, the

findings also indicate that teachers have positive perception towards games, since they can contribute to improve the students‟ language skills, build their grammar understanding, engage the students to learn the lesson, help them to expand their vocabulary and help the teachers to see the students‟ actual ability. However, the observed teachers also view that games can be boring and time consuming. Games are also demanding in terms of background knowledge and giving difficulty for the teachers to control the classroom management. Therefore, the observed teachers gave some sugggestion to

minimize the problems.

Figure

Updating...

References

Scan QR code by 1PDF app
for download now

Install 1PDF app in